Using the X-Particles dynamics system, particles can flow, collide and burn. X-Particles 3.5 adds higher level control through Data Mapping, the ability to control particle modifiers directly from the particles using their age, speed, temperature etc. With X-Particles you take total control over your particle simulations using a simple and unique system of Questions and Actions. ControlĬontrolling your particles is essential. X-Particles has quite simply revolutionized particle systems in Cinema 4D. Made for designers, our super fast particle engine enables you to work and render millions of particles and its advanced tool-set gives you full access to everything you need to create the shot you require. ![]() X-Particles is the most fully featured, advanced particle simulation and rendering environment for MAXON’s Cinema 4D. Bring your simulations to life with our all New Data Mapping feature. CPU with at least SSE 4.Map Modifier parameters from particle data, using splines for detailed control.Technical Details and System Requirements Support for third-party plugins like X-Particles and Turbulence FD.Team Render, including single-frame distributed rendering.Deferred, render time generation of geometry with the Arnold procedural node.A comprehensive list of shaders and utilities, including vertex maps and per-face materials.Arnold Shading Network Editor, a node-based material editor.The fastest interactive rendering (IPR) of all Arnold plugins allows a quick preview of parameter changes without interrupting your work.Support for both native particles and Thinking Particles. ![]()
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